AccessibilityBrandingDesign SystemDigitalUI DesignUser Research

Design System Rebrand

Leading development of a full enterprise design system build for enterprise insurance risk applications
Year
2019-2022
Client
Willis Towers Watson
Tools
Figma, XD, Angular

Willis Towers Watson (WTW) is a global advisory, broking, and analytics company that helps insurers and financial institutions manage complex risks.

The Risk & Analytics division builds powerful data-driven tools used worldwide by underwriters, actuaries, and analysts for exposure modelling, catastrophe forecasting, and risk assessment.

By 2020, these enterprise products were functional but fragmented — each built by different teams with inconsistent interfaces, outdated tooling, and poor accessibility.

There was no shared design language, documentation, or scalable development process.

This project set out to re-think the entire Risk & Analytics product experience — unifying design, engineering, and brand into a modern, user-focused ecosystem.

At the centre of this transformation was a brand-new design system that became the foundation for rebuilding applications that were consistent, accessible, and scalable.

The Challenge

Risk & Analytics products were being delivered by independent squads, each with their own design habits and codebases. There was no shared source of truth, which lead to:

  • Duplicated and inconsistent components
  • Outdated Sketch files blocking modern workflows
  • No documentation or developer alignment
  • Weak accessibility compliance
  • Brand fragmentation across key platforms

Without change, WTW faced slow release cycles, rework between design and development, and growing inconsistency across client-facing products.

The goal was to create a new generation of applications that were user-centred, on-brand, and built on a unified design and development framework.

Business Objectives

  • Support WTW’s upcoming global brand refresh
  • Reduce duplicated design and dev effort
  • Accelerate delivery across squads
  • Improve stakeholder confidence and UI quality
  • Lower support tickets related to usability issues

UX Outcomes

  • Consistent, accessible interfaces across all Risk & Analytics products
  • Faster prototyping and design iteration
  • Clearer UX documentation and onboarding for new staff
  • A scalable system enabling growth and evolution

My Role

I led the initiative end-to-end — from auditing the existing design debt to building the new system architecture and embedding it into live projects.

Key responsibilities:

  • Owned design direction and design system strategy
  • Audited and rebuilt UI foundations (spacing, typography, tokens, colours)
  • Migrated design teams from Sketch to Figma for live collaboration
  • Built accessible, responsive components aligned with WTW’s brand
  • Created documentation in Zeroheight with usage notes and dev specs
  • Partnered with engineers to align tokens, components, and naming
  • Delivered internal talks, onboarding sessions, and feedback workshops
  • Integrated WCAG 2.1 AA accessibility from day one

All this was achieved without a formal design systems team — just persistence, structure, and collaboration.

Key Challenges

During discovery, several critical issues surfaced that were holding the product and team back:

  • No system ownership – Designers and developers were working in silos with no shared governance or central source of truth.
  • Visual inconsistency – The interface used dozens of different colours, font sizes, and spacing rules, making the product feel fragmented and hard to maintain.
  • Outdated tools – Legacy Sketch files prevented collaboration in modern design environments and slowed iteration.
  • No developer alignment – Components weren’t reusable or tokenised, leading to repeated front-end effort and inconsistencies in implementation.
  • Accessibility gaps – Contrast ratios, keyboard navigation, and semantic structures were inconsistent, creating barriers for inclusive use.

Process

1. Audit & Discovery

  • Ran a CSS Stats inventory across public and internal WTW sites
  • Collected inconsistencies in typography, spacing, and colour
  • Reviewed legacy Sketch files and UI handoffs from multiple teams
  • Interviewed designers, developers, and PMs to identify workflow pain points

2. Foundation Setup in Figma

  • Created a tokenised colour system with accessible, brand-approved shades
  • Built a typographic scale and spacing system based on rem units
  • Developed atomic components: buttons, inputs, grids, layout blocks
  • Used Figma Variants and Auto Layout for responsive behaviour
  • Clear button hierarchy with states and icon support
  • Consistent type and spacing across all breakpoints
  • Mobile-first component construction

3. Accessibility-First Design

Every component was built to comply with WCAG 2.1 AA, tested with Stark and manual audits:

  • Colour contrast and focus indicators
  • Keyboard navigation flow
  • Screen reader labels and semantics
  • Error handling and validation patterns

4. Collaboration & Handoff

To keep design and engineering aligned:

  • Set up a shared Jira board for feedback and releases
  • Documented every component in Zeroheight — including usage, behaviour, and accessibility notes
  • Created async feedback channels in Teams and a roadmap in Confluence
  • Ran bi-weekly reviews with engineering leads

5. Adoption & Rollout

The design system launched alongside a major homepage rebuild, giving it visibility and practical application.

Adoption actions:

  • Published shared Figma libraries for all squads
  • Ran onboarding walkthroughs and Q&A sessions
  • Provided story-driven example flows for testing
  • Supported gradual refactoring of legacy UI

Impact & Results

The design system overhaul delivered tangible improvements across workflow, quality, and confidence:

  • Component library growth – Over 70 modular, responsive components were created, giving teams a flexible, scalable foundation for future products.
  • Faster delivery – Design-to-development time dropped by approximately 30% in pilot projects thanks to reusable components and improved documentation.
  • Accessibility compliance – Core components achieved WCAG 2.1 AA standards, ensuring inclusive experiences for all users.
  • Brand alignment – The refreshed visual language established a consistent look and feel across multiple teams and products.
  • Developer feedback – Engineers reported clearer specifications and significantly faster handoff between design and build.
  • Stakeholder confidence – Leadership expressed greater trust in both the UX process and delivery quality, positioning the design system as a key enabler for future scalability.

Broader Impact

  • Improved usability scores in internal heuristic evaluations (8.1 → 9.3)
  • 40% reduction in rework from standardised patterns
  • Established a blueprint now used across multiple WTW platforms

Reflection

This project was a turning point — it wasn’t about a single product, but about changing how an organisation delivered design.

Key takeaways:

  • You don’t need a dedicated team to build something scalable — you need structure, clarity, and trust.
  • Documentation is design — if people can’t find it, they won’t use it.
  • Accessibility must be baked in from day one, not retrofitted.
  • The easier you make adoption, the faster teams align.

If extended, I would:

  • Integrate design tokens directly with Storybook/CSS-in-JS
  • Track adoption analytics within Figma and Zeroheight
  • Formalise governance with versioning and contribution models

“This wasn’t just about making things look better — it was about transforming how WTW built, delivered, and evolved its digital products.”